WALL-E Comes to Video Games

By Aditi | July 3, 2008 8:42 pm |
Categories:
Nintendo Wii, Playstation 3, Xbox 360


ht_walle
The latest Hollywood flick Wall E has made its debut into the world of video games. Wall E is the central character of the video game, very much as in the film. Will it have the same effect on people as it did as a film? Let us see. In the video game version, Wall E along with its robotic counterpart and love interest, Eve sets out into performing number of tasks assigned to them. The game comes in three primary versions and as a youngster or an adult it will have diverse impact upon you.

The Leapster version is easy but involves a wider motive for a child of 4 to 7. As in the movie, the primary task for Wall E and Eve is to find out human toys and gadgets from trash and make it into a cube by performing different functions. They also have to locate constellations in the sky. Now this involves some bit of reading skills, reasoning, and performing simple mathematical tasks, thereby facilitating learning practical classroom skills in the form of child’s play. Also it teaches something about environmental and space issues.

For those, around 7 to 9 years the Nintendo DS version is a better one to opt for. This involves solving some puzzles which will allow Wall E and Eve to go to another environment by manipulating or regulating few aspects of their surrounding. Although the puzzles are somehow repetitive yet it appeals to the target group.

The console version of wall e for Xbox 360, Nintendo Wii and Playstation 3 is more intrigue, robust and brain storming experience. As in the DS version here the player facilitates Wall E to manage garbage into useful cubes by solving some puzzles. It proceeds through nine levels of difficulty. Although the first level is easy, the subsequent levels are challenging and you can feel the adrenaline rush as you proceed through moving platforms, obstacles, enemies. The console game can be played in multiplayer version up to 4 members in a split screen mode. Although much of the fun of the movie is lost in the small screen views, yet you can get the feel of the real movie with the in-between video scenes from the real movie. Sometimes the video angle is not proper and also the instruction is insufficient, which makes the player to proceed through trial and error method. We can expect better modifications and features in a subsequent version of Wall E. Now, how the players will respond to this form of Wall E? We will have to wait to watch.

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